Advice for Game Submissions

Some advice: most players come to Ambercon to play a reasonable to significant percentage of their slots in Amber games. Also, most players can have Real Life intervene in their convention preparations, or attendance, with a vengeance.

Unpopular Game Characteristics

These make it more likely you will not get the number of players signing up for your game:

  • Obscure setting
  • Background preparation required before the con (e.g. read books, watch a movie, read background material)
  • Non-standard or non-Amber Diceless game system / rules
  • (Extensive) Character creation required
  • Character auctions
  • Throne Wars, game ideas from the Amber Diceless Role Playing Game or ShadowKnight books

Popular Game Characteristics

These make it more likely you will get (more than) the number of players signing up for your game:

  • Recognizable, popular setting (e.g. standard Amber, Firefly, Heroes, etcetera)
  • Standard Amber Diceless game system with commonly used rules interpretations and house rules

Vulnerable Games

These will make it likelier that your game may not come off the way you intended, or even have to be canceled, by you, or us, at the con, because players did not make it to the con, did not make it to your game, or did not prepare the way you would have liked them to:

  • Requiring (extensive) player preparation
  • Requiring (extensive) character preparation
  • Unusual or untested game mechanics
  • Require a specific, narrow range, or large number of players
  • Require specific players to return
  • Require one or more specific player characters to drive the plot

If you want to submit a game that requires a specific number of people, please have a back-up plan! It is very difficult for us to create a good schedule if we have a large game that could potentially require cancellation because it has 8 players instead of 10.