This serial campaign is set on Earth in the 1950s, an alternate timeline where psionics exist and most psionics for various reasons turn to a life of crime. Characters are drawn into a newly established criminal syndicate to use their wits, cunning, powers and brute force in the transformational years where old world orders are crumbling with money and power to be had in plenty for those who can take it. Note: This game has the potential to turn historic and religious events upside-down. Players who have difficulty separating their personal cultural or religious beliefs from those of their characters may find elements of this game disturbing and may wish to look elsewhere.More ...
World War Z. The Walking Dead. In the days and years before, we lapped up these stories of the apocalypse, of the end of society, of zombies. It was as if on some level the world knew what was coming. Like we were trying to prepare ourselves for the horror that lay before us. So when it finally happened, it was a dream we'd summoned into reality. A nightmare made flesh. And yet, there was so much we failed to imagine. So much pain and beauty only a survivor could know.
After defeat in Philadelphia, a cabal of Continental Officers have started pushing to have Washington replaced as Commander of the Army. You've always been loyal to the General, but it is easy to understand why many have been deserting. You've been marching for days and many have had their shoes worn away to nothing. At least you hear that you will be stopping marching soon as the army will make camp. Winter is coming.
In this game, the players will play a fictional group given a special mission by General Washington during some of the darkest hours of the American War for Independence. This is a historical scenario. There are no wizards or magical elements.
Pregenerated characters will be provided.
You are a complex person really. Good, but flawed. You have your own agenda, but mostly it keeps you social. Still, someone knows your weakness and has offered that one thing you just can't resist. - Can "happily ever after" even exist with a title like this?
Modern day... Normal(ish) world. Full, detailed pregens will be provided. Collectively these characters and backgrounds will inter-relate and complicate. Accent on deep character motivations and interactions.
Life has sucked... It was a crappy year...
First you were abducted from your home and had to escape. Then you ended up arrested by these jackboot goons who framed you and sent you to a nasty prison in the centre of the dimensions where you slaved for benefit of the Tree.
Now - they need you. They all need you!
Seems that one of your parents was a Lord of Creation, a Prince of Amber or Chaos and you have suppressed powers. You are a good guy, sort of, well, misunderstood.
Seems that Mandor and Fiona, your two Wardens have come around offering you a Pardon from their bosses to stop some very bad dude and his army of thugs from taking everything over. They are worse than Mandor and Fiona!
Now power has shifted - and you are ready to become with your fellow prisoners - the Guardians of Chaos and Amber.
The Universes will just not be the same again!
Another dinner in Amber, that the family is “asked” to attend. Random is king and he and Vialle are celebrating their anniversary. There will be dignitaries from Chaos and some others attending as well. But when certain people don’t show and can’t be contacted, the party takes on a different tone.
Random is king, but the Merlin books haven't happened yet.
This was run as part of the Shakespeare game at AmberCom, and had such a strong result, I’m running it as a one shot here, so Shakespeare won’t show up.
It was also run as a one shot at Amber Central 2016.
Something is terribly wrong. All of the masters have been destroyed by some powerful spell. Even some of the other half bloods died. But you have survived - either you were too weak, or too new to the blood.
The call of the blood was too strong, and you have recently killed and fed for the first time completing your transformation into full members of the Red Court, maybe the last on Earth. The other supernaturals are hunting you, looking to erase your kind forever.
Then you had the dream. One of the Nobles somehow survived the cataclysm and is calling you to a new center of power - Prague in the Czech Republic. You start by traveling to Dallas, Texas where you find several other survivors.
Now you just have to figure out how to avoid the Wardens, the White Court, and all the other magical creatures out to kill you...
Having endured the grail quest in the shadow Pattern known as the Field of Thorns, the youngest lords and ladies of Amber haven been blessed by the Unicorn and transported from Avalon to Amber. There, they have used the grail to wake the cursed Benedict and Julian.
Now, they are in Amber for the first time since their fateful encounter with the Mistress of the Wild Hunt. Much has changed in their long absence and their enemies still pursue them. Random has called a family meeting in the hopes of finding answers, but it may already be too late.
For over two thousand years, Lord Drake has taken up arms against what is unjust. Under his flag, farmers discover themselves to be heroes, priests become legends, and mercenaries find their honor, no matter how deeply it was buried. He has knighted boys, women, men, and beings undefined in your experience. And he has knighted you, to carry the fight forward against the growing Dark. You are of that Code now. You ride for Justice. You are a Knight and your heart knows passion for what is Right. The Grand Stair is Infinite. No band of Knights, not even commanded by Drake, can stand against all the Darkness that may pour out of that Infinite wondrous design. What matters is that someone will make that stand. See to your gear, the call has gone out again. We ride.More ...
The Ascendancy is the greatest empire in the multiverse. It grows in power and size every day. Worlds will be made safe, lest they become a beachhead for enemies. The Ascendancy will grow larger and more powerful, for the good of all.
The Conciliatore are those honored to defend the Ascendancy. Handpicked by Lord Bastiano, they are his greatest warriors. They will keep the Ascendancy strong, no matter the cost.
Now, a world with ties to the Ascendancy is threatened by dark forces. lord Bastiano has dispatched a team of his Conciliatore to deal with the threat and serve the interests of the Ascendancy.