The year is 1598 AD, Emperor Maximillian II of Austria is dying, after recovering from his near-death illness in 1576. The tolerant and moderate Holy Roman Empire is soon to be giving up his elected and inherited thrones. While the eldest son, the Archduke Rudolf is expected to succeed him, there are powerful forces inside the Imperial Family who have other ideas. There are powerful pressures from three rival churches, uncle Phillip II of Spain as well as the old enemies of the Ottoman Empire and France. More ...
Inside Amber Castle, behind great walls, lurk many internal chasms. Hidden enemies wait to challenge the existence of the one true kingdom. All seems well – for now - though unknown perils threaten everyone.
Yet, amid the Chaos in the fog of peace, lurks opportunity for the wise, the ruthless and the daring.
It is time for the pebbles to determine the avalanche. The very beat of one royal butterfly's drumsticks can impact the fate of thousands of distant universes.
This Lammas Eve’s Night, King Oberon and Queen Paulette are celebrating the 25th birthday of their children, Prince Random and Princess Mirelle. You are invited as a member of the House of Oberon to partake and share in the glad tidings.
It is said we, of the Blood of the Unicorn, are all connected. There is a ripple effect. The actions of the one of us can affect the future for us all. Even the seemingly insignificant gesture, careless action, or deliberate insult can make a huge difference. More ...
The Great Detective summoned you out of the blue, as he is wont to do. There was no substance as to why your particular talents were required but, as always, you answered the call.
Arriving at the stoop of 221B Baker Street, you were not greeted as normal by the redoubtable Mrs. Hudson but by the slightly ajar door...you called out hesitantly, entered cautiously only to find the corpses of Sherlock Holmes and his companion Dr. Watson. Others of the Irregulars have arrived as well and the group of you are left with a horrific scene and the mystery of who killed the world's greatest detective.
An Irregular Affair is a mystery, an adventure and an entrée into a broader story that may take players far afield from their current lives in the Great City and roles as members of the Baker Street Irregulars. This game may become a continuing affair.
1966. While the superpowers vie against one another in the Cold War, the real battles for the fate of the world are being waged in secret by elite agents.
Now, extraordinary circumstances demand that the world's greatest secret agents come together to face a threat greater than any one nation can handle. From the streets of Vienna to the casinos of Monte Carlo, the dark forces of SPECTRE, THRUSH, and SMERSH are making plans and the secret war for world domination has begun.
LoGaS is great, right? A breath of new life to an old and beloved system?
I miss the Amberites.
This is a new campaign set in the LoGaS universe with LoGaS mechanics, but the chief NPCS are the elder Amberites, modified to fit.
There will be lots of political intrigue, and lots of room for characters to develop their own agendas. There will be big, world-threatening plots, and lots of side-plots/plotting. In short, its all that you love about Amber campaigns, but with the new life of a different Multiverse.
You have been having a dream, nay, a nightmare...it is odd in that you know it is a dream, you usually don’t know that until after you wake up. You know something cataclysmic has occurred and you struggle to break the surface of your consciousness and awaken - with increasing desperation. But something, no someone, is holding you back, the voice...you know the voice, an old one, one you have not heard in centuries...Dworkin. More ...
1,ooo years ago, the terrible Dwimmerlaik nearly conquered and destroyed the gossamer worlds. They faced solitary worlds, alone and unprotected. Vulnerable worlds with no strong leadership to defend them.
Should the Dwimmerlaik return, they will not find scattered defenseless worlds along the Grand Stair ripe for conquest. No, instead, they will find worlds united and strengthened by their part in the Ascendancy.
The Ascendancy is now the greatest empire in the multiverse. It grows in power and size every day. Worlds will be made safe, lest they become a beachhead for the enemy. The Ascendancy will grow larger and more powerful, for the good of all.
The Conciliatore are those honored to defend the Ascendancy. Handpicked by Lord Bastiano, they are his greatest warriors. They will keep the Ascendancy strong, no matter the cost.
They say the galaxy is full of wonders. Vast star-spanning civilizations. Countless intelligent races. Incredible technologies, psychic abilities, and magic.
But, the the galaxy is full of terrors too. Insane military commanders and system shattering wars. Ancient empires rising from the shadows. Star eaters and planet killers. Bounty hunters and debt collectors.
Amidst all the wonder and terror, a guy still has to get by. It takes a good gun, a good ship, a good crew, and good luck. Especially if those wonders and terrors have a mind to stomp you under their boot.
Welcome to the galaxy, kid. I hope you survive the experience.
Amber is made weak by time and fate, but is still strong in will.
Twenty years ago a new King, Random, returned victorious from the Patternfall War fought in the Courts of Chaos. The Epoch of Oberon had ended, and Eric's attempt to ignite a new age of glory had already died in ashes when it had scarcely begun. The King found he had inherited a kingdom cut off from its trading partners, depleted by war, and only kept afloat in the intervening years by the heroic efforts of Prince Regent Gerard. Random marshaled his family, declaring that some work of noble note may yet be done, not unbecoming men that strove with Gods. Slowly, Amber began to regain itself and chart its destiny anew.More ...
The expanse of the Grand Stair known as Hero's Rise was once the contest ground for two masters of cosmic forces. Each sculpted worlds to challenge a single hero designated by their opponent. This "game" played out over centuries, changing hundreds of worlds forever.
Now, Wardens of the Stair are assembling to safeguard this expanse from depredation and uncover the ancient secrets hidden past its many Doors. They answer the request of a venerable Master of the Stair that assures them a great destiny is playing out and that these worlds will need heroes once more.