After generations of peace and relative quiet, last summer your Warren suffered a terrible crisis, in the form of Cottontail's arrival. But despite some sad losses, the Warren survives: You managed to drive off or trap the rabbits from the other warren; Wintergreen's leadership was amply demonstrated; and you've all learned a remarkable new skill. Now, as long as you don't run into that fox again, and She doesn't notice you at the wrong time, you can return to the peaceful lives you're used to.
This game is a sequel to the one run at ACUS 2016. Returning players can keep their same characters, or create new ones as they prefer; in the latter case their previous rabbits will have died—why?
The Warren is a game by Marshall Miller that's about intelligent rabbits trying to make the best of it in a word filled with predators, hazards, and, worst of all, other rabbits. It is a game about survival and community. It is Apocalypse World crossed with Bunnies and Burrows.
Amber is made weak by time and fate, but is still strong in will.
Twenty years ago a new King, Random, returned victorious from the Patternfall War fought in the Courts of Chaos. The Epoch of Oberon had ended, and Eric's attempt to ignite a new age of glory had already died in ashes when it had scarcely begun. The King found he had inherited a kingdom cut off from its trading partners, depleted by war, and only kept afloat in the intervening years by the heroic efforts of Prince Regent Gerard.
Now you are younger members of the royal family in service to the throne, working not only to preserve and defend Amber, but to create the Amber of the future. Diplomats, soldiers, traders, courtiers, and provocateurs, you must be proud, bold, pleasant, resolute, and now and then stab, as occasion serves.More ...
Amber: eternal; the city without an end. After the adventures of Corwin and Merlin, it is no longer believed to be the center of the universe. Instead it is one pole of reality. War and rivalries have reshaped the universe. Kings Random and Merlin sit on the thrones of Amber and Chaos. Random will call upon all the resources at his disposal to preserve and reassert Amber's primacy. Those resources include you, his nieces and nephews, the latest generation of Amber's growing royal family. Together you'll face a threat unlike many Amber has faced before. And if at all possible, don't let King Merlin know anything is going on. He'd only make it weirder.
Scratch that. It can't get any weirder. It may be time to tell Merlin.
NOTE: Though technically an 'ongoing series' this is highly episodic and new players will NOT be at a disadvantage.
Plucked from the ranks of the most skilled non-royals in all the history of Shadow, AmberWatch guards the timestream of the multiverse from those that would rewrite history for their own ends. Someone meddling with time has changed history so the Pattern was never created. Can our stalwart heroes set things right without letting the Royal Family know that time travel exists?More ...
A rare long hallway in the Great Stairway, the Line has dozens of Doors with no stairs between. Join Faris's Shields, sworn to defend the varied inhabitants of the worlds of the Line from threats internal and external. Heroic swashbuckling pulp adventure in the backwaters of the Lords of Gossamer and Shadow universe.
A neighboring world, long been a good trading partner with the Line, appears to be preparing for war...
[This is the same description as the 2015 game, but that session never got to the main plot for the game, so I'm reusing the main plot with a new intro.]
The Company's founder has become obsessed with the Carta removed from the Fountain Rotunda. Other members of this loose alliance of explorers, scientists, and adventurers are amazed at the actual changes effected in that small area of the Stair surrounding the area where once was found the Rotunda itself. Join The Company and explore these and other mysteries of the Grand Stair.
A series? Yes. A campaign? No. While returning players are free to revisit their characters from previous Company games (or create new ones), no knowledge of the two previous games is necessary, or even suggested.
The year is 1598 AD, Emperor Maximillian II of Austria is dying, after recovering from his near-death illness in 1576. The tolerant and moderate Holy Roman Empire is soon to be giving up his elected and inherited thrones. While the eldest son, the Archduke Rudolf is expected to succeed him, there are powerful forces inside the Imperial Family who have other ideas. There are powerful pressures from three rival churches, uncle Phillip II of Spain as well as the old enemies of the Ottoman Empire and France. More ...
Don't call us a team. We don't have a clubhouse, secret handshake, or any of that crap. We just meet in the back of the Oblivion Bar. However, when the forces of Chaotic magic threaten the world, we've made a pact to protect it.
The Justice League of America may be great if a giant robot is attacking Metropolis or aliens invade Central City, but when you're dealing from ancient horrors from beyond reality, even Superman is vulnerable to magic.
This game is set in a new version of the DC Comics/Vertigo Universe. While familiar characters like John Constantine or Swamp Thing exist in this setting, it is not based on a particular version of the setting, so players do not need previous DC Comics knowledge. So, if you wanted to play Lucifer as seen on the Fox TV show, for example, that would be just fine.More ...
Inside Amber Castle, behind great walls, lurk many internal chasms. Hidden enemies wait to challenge the existence of the one true kingdom. All seems well – for now - though unknown perils threaten everyone.
Yet, amid the Chaos in the fog of peace, lurks opportunity for the wise, the ruthless and the daring.
It is time for the pebbles to determine the avalanche. The very beat of one royal butterfly's drumsticks can impact the fate of thousands of distant universes.
This Lammas Eve’s Night, King Oberon and Queen Paulette are celebrating the 25th birthday of their children, Prince Random and Princess Mirelle. You are invited as a member of the House of Oberon to partake and share in the glad tidings.
It is said we, of the Blood of the Unicorn, are all connected. There is a ripple effect. The actions of the one of us can affect the future for us all. Even the seemingly insignificant gesture, careless action, or deliberate insult can make a huge difference. More ...
As Anti-Mutant sentiment threatens the peace of the world, a new threat comes from the stars.
This game is set in an alternate Marvel Universe created by the GM and players. Players can create their own mutant or play their own version of an existing Marvel character.
Characters will be created before the con using the Meta-X RPG (based on they KEY RPG rules).