Game Book 2009 - Slot 6

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Slot 1 - Slot 2 - Slot 3 - Slot 4 - Slot 5 - Slot 6 - Slot 7 - Slot 8 - Slot 1-8 (All)

Sat 7pm-12am

Slot Title GM Name(s)
6 All Roads Begin in Chaos David Miessler-Kubanek
6 Dark Amber Cliff Winnig
6 Dashing Blades of Amber Sol Foster
6 Grendel: Sign of the Times Simone Cooper
6 In A Wicked Amber
Michael Croft
Ginger Stampley
6 In the Dark: Settling George R Gitari III
6 Mastery of Passion
Jennifer Zimmerman
James Arnoldi
6 Queen's Pawn John Czarnota
6 Shadow World - Crime Leagues Robert Haight
6 The Fair Maid of the West: Issue #1 Rachel Holmberg
6 Walpurgisnacht Stephanie Itchkawich
6 Where Dreams are Woven Jim Kenny
9 New Players Only
Stand-alone, Other; N/A, Traditional Amber, Freeform
Yes
No
Yes
7 Returning Players Only
Campaign (Ongoing), Dark/Grim, Alternate Amber, Tabletop/Traditional
No
Yes
No
6 New (and, if applicable , Returning) Players
If anything, this game will probably end a bit early.
Series (Ongoing), Adventure/Heroic, Amber with a Twist, Tabletop/Traditional
Yes
Yes
No
6 Returning Players Given Preference, New Players Welcome
Series (Ongoing), Dark/Grim, Non-Amber, Tabletop/Traditional
No
Yes
No
6 New Players Only
Stand-alone, Dark/Grim, Other; N/A, Tabletop/Traditional
No
Yes
No
10 Returning Players Only
It'll stop when we're to sleepy to go on. Given our increasing ages, this may mean 11 pm.
Campaign (Ongoing), Other; N/A, Traditional Amber, Other; N/A
Yes
Yes
Yes
8 Listed Players Only (requires Game Scheduling approval)
We will start one hour later, at 8pm.
Stand-alone, Other; N/A, Non-Amber, Freeform
No
Yes
No
6 New Players Only
Campaign (New), Mystery, Traditional Amber, Tabletop/Traditional
Yes
Yes
No
8 Returning Players Given Preference, New Players Welcome
Series (Ongoing), Adventure/Heroic, Non-Amber, Tabletop/Traditional
No
No
No
6 New Players Only
Stand-alone, Adventure/Heroic, Non-Amber, Freeform
Yes
No
Yes
8 New Players Only
Stand-alone, Humor/Spoof, Alternate Amber, Freeform
No
Yes
No
6 New Players Only
running time is dependent upon players- will run as long as players want and GM is able.
Stand-alone, Adventure/Heroic, Alternate Amber, Tabletop/Traditional
Yes
No
No