Hunter Rose, Grendel, has been dead ten years, but for half those years the stories didn't stop. A relative in Atlanta, a couple of kids in Detroit, hell, a whole group of otherwise sensible beat cops from Chicago, all caught up in the myth of Grendel. Murders, links to syndicates, bizarre gangland hits followed in their wake.
There is nothing worse for a profiler than a charismatic killer. Sure, they make careers -- when you get 'em. The ones that don't make the papers are the endless months of false leads, false arrests, false hopes. And even if you get the guy, the killing doesn't stop. That's only cured by time... you gotta hope people grow out of it.
You gotta hope people forget.
(This game is a reboot of Simone's Grendel games, taking place years after the Chicago incidents; you do not need to know about those incidents to play. The game will use new, Portland-based characters; surviving Chicago-based characters from last year's Slot 1 game _may_ be accepted--make your argument--but you will get favored status to get into this game either way.)