Blood: the Shadowing: Agents of B.L.O.O.D.

Matt Andrews
Slot 2 - Fri 9am-1pm - 4 hours
SPACE FOR ANY 3 TO 6 PLAYERS

For centuries, the Blood have warred on Earth, hidden from the world at large. Long-lived and possessed of powers beyond those of normal men, their origin shrouded in mystery, the Blood battled in secret. All that changed when The Adversary came, seeking to draw the world under the shadow of his rule. Can the Blood set aside their differences to fight back and save their world? Blood: The Shadowing is a loose, episodic series - you don't need to have played in a previous game to join in.

The Adversary has come for us in our homes. He's come after our friends, our families, destroying the shadow world that kept us safe. This year, we fight back!

Blood: the Shadowing is set in the world of Blood Shadow. It is an Amber game, but the players are unlikely to see Amber, and have no knowledge of the place. The Blood are the distant descendants of one or more Amberites who spent time in the Shadow a long time ago. Think World of Darkness, The Highlander TV show or The Matrix for a general feel - a modern world where people somehow manage to conceal large weapons under their trenchcoats. For more info, see here

What do players need to do to prepare for the game
Characters are built using the Amber DRPG system using 115 points if sent in before the con (Contact Matt Andrews (curgoth@memento-mori.ca), or 105 points if built at the con. All attributes are pre-sold down to Human level. See The wiki's char gen page (http://www.memento-mori.ca/dokuwiki/doku.php?id=rpg:blood_shadow:character_generation) for more information on power availability, etc. Wacky custom powers welcome if negotiated in advance. PCs should choose a faction to be allied with.
Teen-friendly, Adventure, Amber with a Twist, Ongoing, Role Playing Game, Series, Tabletop

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