The Nano-Victorian Future: The Imaginarium of Dr. MacKenzie
In a world that has turned back from the brink of annihilation and the edge of the Singularity both, Queen Victoria rules the Empire of America. Europe is a transgenic nightmare, and top hats, spats and bustles are fashionable.
In Boston, the last shining city on the sea, a man has come. In strange foreign dress, a lilt to his tongue rarely heard, he brings a cart full of wondrous mysteries and dark promises. Can he truly give what he offers? At what price?
The Nano-Victorian Future is a loose, episodic series - you don't need to have played in a previous game to join in.
The Nano-Victorian Future; A world of goggles, airships made of diamond, corsets and nanotech frock coats. A world where steampunk meets cyberpunk for high tea and memory implants.
Characters are built using 150 points if created before the con, 130 if created at the con. The game uses non-Amber rules as explained at the wiki's char gen page.