The Wizarding War rages on. Europe has fallen to the dark wizard Gellert Grindelwald and his muggle allies in the Thule Society. Only the Ministry of Magic and its Aurors keep England from falling.
As Grindelwald prepares final moves against the Ministry, the Aurors conceive a desperate plan. A group of dangerous prisoners will be released from Azkaban to operate behind enemy lines on a suicide mission to alter the course of the war.
Now this group of dark wizards, murderers, thieves, werewolves, and worse, along with the Aurors who imprisoned them, must work together before the Wizarding War is lost and Grindelwald conquers muggle and wizard alike.
Teen-friendly, Adventure, Dark, Horror, Non-Amber, Role Playing Game, Strategic, Tabletop