House of Shroudlings: A Farewell to Spikards
And how do you verify that weapons put down are really gone? When does a forbidden tactic become viable again? Who watches the watchmen? When the consequences are so far in the past that the present needs to re-learn the lesson, those weapons come back.
Is there no way to put the terror of spikard misuse to rest once and for all?
The Lords of the Living Void invite the PCs to go on a surreal journey to un-make the spikards and remove this threat against the future of civilization once and for all.
Volunteers take one step forward. You are all members of the lost race: Shroudlings.
Amber canon.... out in the infinite shadows. Random is King. Zelazny's books are somewhat reliable. Characters have grown up trained in the hidden culture of the Lost Race of Shroudlings and can work on ties to other PCs with the GM before Con. Some mood info and other tidbits from campaigns here: https://intheshadowofgreatness.wordpress.com/?s=shroudling