Cthulhu International, LLC
Most of the major governments have an agent or two, dedicated to the icky, unexplainable cases that nobody else wants. You are such an agent. The rest of the party is to, but not from your government. Each character will be representing their country in an international effort to deal with the mess du jour, this time something ancient stirring in Nepal.
Ancient evils versus the modern world's best agents, with a heavy twist of international politics and side agendas. Still nobody wants that ancient horror to triumph, do they?
Will be run diceless, but I will be using a modified Fate system "under the hood." No knowledge of system or setting is necessary.
Veterans: Similar feel to "Gift of the Gods" of yesteryear.