A Charmed Life

314
Sol Foster
Slot 7 - Sun 11am-5pm - 6 hours
SPACE FOR ANY 2 TO 6 PLAYERS

It was just a boring subway ride until a mysterious stranger on the run bursts into the car. She tells the kids the only thing that can save her -- and them! -- are magical powers none of them had any inkling of. And with that they are off on a whirlwind trip to different worlds. Can the kids learn to use their powers to save themselves -- and the Earth?

Kids under 15 years old will have first pick at this game.

What do players need to do to prepare for the game
This game is set in the Lords of Gossamer and Shadow multiverse using a simplified diceless rule system. Character creation consists of determining name, description, and one thing the PC is great at, two things they are good at, one thing they are bad at, and an idea for an adventure they'd like to have. The kids are from our Earth; if they choose to be good at things that don't exist here (like magic), then they will not start the game knowing them, but will be fast learners. All PCs will have the LoGaS Warden power that controls travel between worlds, but none will know about it at game start. Contacting the GM ahead of time would be great, but probably isn't strictly necessary.
Teen-friendly, Adventure

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