Come to the Darkworld, where classic sword and sorcery await! You have been chosen, but by whom you cannot say. The Covenanter forces of the Dark World have again come the fore, as members of the House of Bond spill blood over what to do, the aged Giantess Freydis has re-opened the door to the world we know and called forth the chosen ones to help set things right.
Structure
Structure:
Campaign (New)
Players:
3-6 New Players Only
Game Information
Setting:
The game is played in the Dark World, based on Kuttner's book of the same name that initially inspired Zelazny to write his tales of Amber. Knowledge of the book is a plus, players who have read it can select characters from the Darkworld who might have unusual powers and abilities. Otherwise, players choose characters from our own world whose raw skills and talents may not be entirely suited to the Darkworld, but have still been touched by destiny.
Character Information
Character Instructions:
Uses (1 page) variant of the Amber rules. Pre-gen characters with player input/substitution welcome.
Knowledge of the book is a plus, players who have read it can select characters from the Darkworld who might have unusual powers and abilities. Otherwise, players choose characters from our own world whose raw skills and talents may not be entirely suited to the Darkworld, but have still been touched by destiny (i.e. competitive w/ darkworld pcs).
Pre-generated Characters Will Be Provided:
Players to contact GM(s) before the con?:
If yes, enter whom to contact, and any details::
John Lees indalo@comcast.net character choices are first come, first serve.