Character Instructions:
This game is meant to be a riff on the League of Extraordinary Gentlemen set during World War 2. Characters must be provided before the convention. There will be no specific game mechanic for making characters, just a series of questions to define your characters abilities. Nearly all of my work on the game will be based around the characters provided so failure to do so on your part will only diminish your ability to have fun in the game. I am open to most characters, fictional or historical, that would be around at that time: Golden Age superheroes, aging 1920s pulp heroes, elderly Victorian heroes, extremely long lived characters, other heroic characters of the time period, etc. My main restriction will be that I'd like to maintain the pulpy feel of the game, so if you play a classic superhero (Batman, Superman, Green Lantern) I ask that it be the Golden Age interpretation of that character, not the modern one. Also please keep the power level low. Golden Age Superman is on the outside edge of what I will accept.
I will also warn potential players that I am not a history geek. I have a superficial and eclectic knowledge of WW2, not a very detailed one. I could not tell you off the top of my head what sort of tanks the German army used in 1940, and I don't really care. If you want a supernatural WW2 game that is well grounded in history you may want to try out Edwin Voskamp's "ShadowWorld WWII." If you want a pulpy romp where you beat up Nazis (Kapow!) and countries will be made up as the plot demands it, then please join in.
Players must have e-mail access.
Pre-generated Characters Will Be Provided:
If yes, enter whom to contact, and any details::
Please contact Jeremy Zimmerman at bolthy@bolthy.com